//global config value
// Created: Daly 2012-04-18

#ifndef _GAME_CONFIG_H_
#define _GAME_CONFIG_H_

class GConf 
{
public:
	static int reload_config(const char* file);	

public:
	static unsigned short netd_port;  //the netd port
	static char log_path[512];    //log path root
	static char log_debug_name[128]; //debug log name
	static unsigned int max_online;  //max player
	static int fps;
};


#endif

